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author | Vidhu Kant Sharma <araararagikoyomi@protonmail.com> | 2021-07-25 01:13:24 +0530 |
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committer | GitHub <noreply@github.com> | 2021-07-25 01:13:24 +0530 |
commit | 6b58ffac163b9b3637bfab1294069c55b6d5702c (patch) | |
tree | 95f270639f3a2fc6aa936961d9787a59a63b079e /src/components/App.js | |
parent | 166f8d4262729b2f771c30f8e71a305052cc13d5 (diff) | |
parent | b353dda4df7fc7be973e52a2f529360e7bfc8fed (diff) |
Merge pull request #1 from MikunoNaka/multiplayer
Merge multiplayer into master
Diffstat (limited to 'src/components/App.js')
-rw-r--r-- | src/components/App.js | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/components/App.js b/src/components/App.js new file mode 100644 index 0000000..db5af1b --- /dev/null +++ b/src/components/App.js @@ -0,0 +1,90 @@ +/* + * Tic Tac Toe - Minimalistic Tic Tac Toe + * Copyright (C) 2021 Vidhu Kant Sharma + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +import React, { useState } from 'react'; +import GamemodeChooser from './GamemodeChooser'; +import MessageBox from './MessageBox'; +import ScoreBoard from './ScoreBoard'; +import Grid from './Grid'; +import MultiplayerGrid from './MultiplayerGrid'; +import Footer from './Footer'; +import './style.css'; + +const App = () => { + const [gameStarted, setGameStarted] = useState(false); + const [multiplayer, setMultiplayer] = useState(false); + const [scoreX, setScoreX] = useState(0); + const [scoreO, setScoreO] = useState(0); + const [turn, setTurn] = useState(1); + const [showMessageBox, setShowMessageBox] = useState(false); + const [message, setMessage] = useState(""); + const [isHost, setIsHost] = useState(false); + + return gameStarted ? ( + <> + {showMessageBox && + <MessageBox + message={message} + setShowMessage={setShowMessageBox} + /> + } + + <ScoreBoard + turn={turn} + scoreX={scoreX} + scoreO={scoreO} + multiplayer={multiplayer} + isHost={isHost} + /> + + {multiplayer ? <MultiplayerGrid + turn={turn} + isHost={isHost} + setTurn={setTurn} + scoreX={scoreX} + setScoreX={setScoreX} + scoreO={scoreO} + setScoreO={setScoreO} + setMessage={setMessage} + setShowMessage={setShowMessageBox} + /> : <Grid + turn={turn} + setTurn={setTurn} + scoreX={scoreX} + setScoreX={setScoreX} + scoreO={scoreO} + setScoreO={setScoreO} + setMessage={setMessage} + setShowMessage={setShowMessageBox} + /> + } + + <Footer/> + </> + ) : ( + <> + <GamemodeChooser + setMultiplayer={setMultiplayer} + setGameStarted={setGameStarted} + setIsHost={setIsHost} + /> + <Footer/> + </> + ); +} + +export default App; |