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authorVidhu Kant Sharma <araararagikoyomi@protonmail.com>2021-07-25 01:13:24 +0530
committerGitHub <noreply@github.com>2021-07-25 01:13:24 +0530
commit6b58ffac163b9b3637bfab1294069c55b6d5702c (patch)
tree95f270639f3a2fc6aa936961d9787a59a63b079e /src/components/App.js
parent166f8d4262729b2f771c30f8e71a305052cc13d5 (diff)
parentb353dda4df7fc7be973e52a2f529360e7bfc8fed (diff)
Merge pull request #1 from MikunoNaka/multiplayer
Merge multiplayer into master
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+/*
+ * Tic Tac Toe - Minimalistic Tic Tac Toe
+ * Copyright (C) 2021 Vidhu Kant Sharma
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+import React, { useState } from 'react';
+import GamemodeChooser from './GamemodeChooser';
+import MessageBox from './MessageBox';
+import ScoreBoard from './ScoreBoard';
+import Grid from './Grid';
+import MultiplayerGrid from './MultiplayerGrid';
+import Footer from './Footer';
+import './style.css';
+
+const App = () => {
+ const [gameStarted, setGameStarted] = useState(false);
+ const [multiplayer, setMultiplayer] = useState(false);
+ const [scoreX, setScoreX] = useState(0);
+ const [scoreO, setScoreO] = useState(0);
+ const [turn, setTurn] = useState(1);
+ const [showMessageBox, setShowMessageBox] = useState(false);
+ const [message, setMessage] = useState("");
+ const [isHost, setIsHost] = useState(false);
+
+ return gameStarted ? (
+ <>
+ {showMessageBox &&
+ <MessageBox
+ message={message}
+ setShowMessage={setShowMessageBox}
+ />
+ }
+
+ <ScoreBoard
+ turn={turn}
+ scoreX={scoreX}
+ scoreO={scoreO}
+ multiplayer={multiplayer}
+ isHost={isHost}
+ />
+
+ {multiplayer ? <MultiplayerGrid
+ turn={turn}
+ isHost={isHost}
+ setTurn={setTurn}
+ scoreX={scoreX}
+ setScoreX={setScoreX}
+ scoreO={scoreO}
+ setScoreO={setScoreO}
+ setMessage={setMessage}
+ setShowMessage={setShowMessageBox}
+ /> : <Grid
+ turn={turn}
+ setTurn={setTurn}
+ scoreX={scoreX}
+ setScoreX={setScoreX}
+ scoreO={scoreO}
+ setScoreO={setScoreO}
+ setMessage={setMessage}
+ setShowMessage={setShowMessageBox}
+ />
+ }
+
+ <Footer/>
+ </>
+ ) : (
+ <>
+ <GamemodeChooser
+ setMultiplayer={setMultiplayer}
+ setGameStarted={setGameStarted}
+ setIsHost={setIsHost}
+ />
+ <Footer/>
+ </>
+ );
+}
+
+export default App;