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authorMikunoNaka <bokuwakanojogahoshii@yahoo.com>2021-07-24 18:14:26 +0530
committerMikunoNaka <bokuwakanojogahoshii@yahoo.com>2021-07-24 18:14:26 +0530
commitb353dda4df7fc7be973e52a2f529360e7bfc8fed (patch)
tree95f270639f3a2fc6aa936961d9787a59a63b079e /src
parentb204876cfd803fc115029ac6501c67657dcec19e (diff)
Added menu to host/join game and protection against cheating
Diffstat (limited to 'src')
-rw-r--r--src/components/App.js31
-rw-r--r--src/components/GamemodeChooser.js63
-rw-r--r--src/components/MultiplayerGrid.js3
-rw-r--r--src/components/MultiplayerMenu.js40
-rw-r--r--src/components/ScoreBoard.js7
-rw-r--r--src/components/style.css2
6 files changed, 127 insertions, 19 deletions
diff --git a/src/components/App.js b/src/components/App.js
index f10b5eb..db5af1b 100644
--- a/src/components/App.js
+++ b/src/components/App.js
@@ -16,6 +16,7 @@
*/
import React, { useState } from 'react';
+import GamemodeChooser from './GamemodeChooser';
import MessageBox from './MessageBox';
import ScoreBoard from './ScoreBoard';
import Grid from './Grid';
@@ -31,6 +32,7 @@ const App = () => {
const [turn, setTurn] = useState(1);
const [showMessageBox, setShowMessageBox] = useState(false);
const [message, setMessage] = useState("");
+ const [isHost, setIsHost] = useState(false);
return gameStarted ? (
<>
@@ -45,14 +47,18 @@ const App = () => {
turn={turn}
scoreX={scoreX}
scoreO={scoreO}
+ multiplayer={multiplayer}
+ isHost={isHost}
/>
{multiplayer ? <MultiplayerGrid
turn={turn}
+ isHost={isHost}
setTurn={setTurn}
scoreX={scoreX}
setScoreX={setScoreX}
- scoreO={scoreO} setScoreO={setScoreO}
+ scoreO={scoreO}
+ setScoreO={setScoreO}
setMessage={setMessage}
setShowMessage={setShowMessageBox}
/> : <Grid
@@ -60,7 +66,8 @@ const App = () => {
setTurn={setTurn}
scoreX={scoreX}
setScoreX={setScoreX}
- scoreO={scoreO} setScoreO={setScoreO}
+ scoreO={scoreO}
+ setScoreO={setScoreO}
setMessage={setMessage}
setShowMessage={setShowMessageBox}
/>
@@ -70,21 +77,11 @@ const App = () => {
</>
) : (
<>
- <div className={"GamemodeChooser"}>
- <div className={"GamemodeButton"} onClick={() => {
- setGameStarted(true);
- setMultiplayer(false);
- }}>
- SINGLE PLAYER
- </div>
-
- <div className={"GamemodeButton"} onClick={() => {
- setGameStarted(true);
- setMultiplayer(true);
- }}>
- MULTIPLAYER
- </div>
- </div>
+ <GamemodeChooser
+ setMultiplayer={setMultiplayer}
+ setGameStarted={setGameStarted}
+ setIsHost={setIsHost}
+ />
<Footer/>
</>
);
diff --git a/src/components/GamemodeChooser.js b/src/components/GamemodeChooser.js
new file mode 100644
index 0000000..91010e4
--- /dev/null
+++ b/src/components/GamemodeChooser.js
@@ -0,0 +1,63 @@
+/*
+ * Tic Tac Toe - Minimalistic Tic Tac Toe
+ * Copyright (C) 2021 Vidhu Kant Sharma
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+import React, { useState } from 'react';
+import MultiplayerMenu from './MultiplayerMenu';
+import './style.css';
+
+const GamemodeChooser = (props) => {
+ const [showMPMenu, setShowMPMenu] = useState(false);
+
+ return (
+ <div className={"GamemodeChooser"}>
+ {showMPMenu ||
+ <>
+ <div className={"GamemodeButton"} onClick={() => {
+ props.setGameStarted(true);
+ props.setMultiplayer(false);
+ }}>
+ SINGLE PLAYER
+ </div>
+
+ <div className={"GamemodeButton"} onClick={() => {
+ setShowMPMenu(true);
+ props.setMultiplayer(true);
+ }}>
+ MULTIPLAYER (beta)
+ </div>
+ </>
+ }
+
+ {showMPMenu &&
+ <>
+ <MultiplayerMenu
+ setIsHost={props.setIsHost}
+ setGameStarted={props.setGameStarted}
+ />
+
+ <div className={"GamemodeButton"} onClick={() => {
+ setShowMPMenu(false);
+ }}>
+ GO BACK
+ </div>
+ </>
+ }
+ </div>
+ );
+}
+
+export default GamemodeChooser;
diff --git a/src/components/MultiplayerGrid.js b/src/components/MultiplayerGrid.js
index d26fb31..88a8259 100644
--- a/src/components/MultiplayerGrid.js
+++ b/src/components/MultiplayerGrid.js
@@ -29,6 +29,9 @@ const MultiplayerGrid = (props) => {
const turn = props.turn;
const getBoard = (index) => {
+ // if it's not your turn you can't play
+ if ((turn === 0) === props.isHost) return;
+
const newBoard = board.slice(0, index).concat(turn).concat(board.slice(index+1, 9));
socket.emit("update-remote-data", {
board: newBoard,
diff --git a/src/components/MultiplayerMenu.js b/src/components/MultiplayerMenu.js
new file mode 100644
index 0000000..1dfe9dd
--- /dev/null
+++ b/src/components/MultiplayerMenu.js
@@ -0,0 +1,40 @@
+/*
+ * Tic Tac Toe - Minimalistic Tic Tac Toe
+ * Copyright (C) 2021 Vidhu Kant Sharma
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+import React from 'react';
+import './style.css';
+
+const MultiplayerMenu = (props) => {
+ return (
+ <div className={"MultiplayerMenu"}>
+ <div className={"GamemodeButton"} onClick={() => {
+ props.setIsHost(true);
+ props.setGameStarted(true);
+ }}>
+ HOST GAME
+ </div>
+
+ <div className={"GamemodeButton"} onClick={() => {
+ props.setGameStarted(true);
+ }}>
+ JOIN GAME
+ </div>
+ </div>
+ );
+}
+
+export default MultiplayerMenu;
diff --git a/src/components/ScoreBoard.js b/src/components/ScoreBoard.js
index 164c69e..d393285 100644
--- a/src/components/ScoreBoard.js
+++ b/src/components/ScoreBoard.js
@@ -26,7 +26,12 @@ const ScoreBoard = (props) => {
<span>X: {props.scoreX}</span>
<span>O: {props.scoreO}</span>
</div>
- <div className={"turnMessage"}>-- {props.turn === 0 ? "O" : "X"}'s turn --</div>
+ <div className={"turnMessage"}>
+ --
+ {` ${props.turn === 0 ? "O" : "X"}'s turn `}
+ {props.multiplayer && ` (You are ${props.isHost ? "'X'" : "'O'"}) `}
+ --
+ </div>
</div>
);
}
diff --git a/src/components/style.css b/src/components/style.css
index 3baf6d5..79ef49e 100644
--- a/src/components/style.css
+++ b/src/components/style.css
@@ -39,7 +39,7 @@ body {
width: 100%;
}
-.GamemodeChooser div {
+.GamemodeChooser .GamemodeButton {
border: 1px solid #5b76b7;
text-align: center;
font-size: 1.5rem;