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authorMikunoNaka <bokuwakanojogahoshii@yahoo.com>2021-07-21 23:33:04 +0530
committerMikunoNaka <bokuwakanojogahoshii@yahoo.com>2021-07-21 23:33:04 +0530
commite4498c56048c44d1dae41d27c3213f94ccb027a8 (patch)
tree7ccb4ee7536ed58f01e9666868354b523d71c387 /src/components/MultiplayerGrid.tsx
parent166f8d4262729b2f771c30f8e71a305052cc13d5 (diff)
Implemented basic connection between client and server using websockets
Diffstat (limited to 'src/components/MultiplayerGrid.tsx')
-rw-r--r--src/components/MultiplayerGrid.tsx66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/components/MultiplayerGrid.tsx b/src/components/MultiplayerGrid.tsx
new file mode 100644
index 0000000..3d698e6
--- /dev/null
+++ b/src/components/MultiplayerGrid.tsx
@@ -0,0 +1,66 @@
+/*
+ * Tic Tac Toe - Minimalistic Tic Tac Toe
+ * Copyright (C) 2021 Vidhu Kant Sharma
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+import React, { useState, useEffect, Dispatch, SetStateAction } from 'react';
+import { io } from 'socket.io-client';
+import Box from './Box';
+import './style.css';
+
+interface Props {
+ turn: number
+ setTurn: Dispatch<SetStateAction<number>>
+ scoreX: number
+ scoreO: number
+ setScoreX: Dispatch<SetStateAction<number>>
+ setScoreO: Dispatch<SetStateAction<number>>
+ setMessage: Dispatch<SetStateAction<string>>
+ setShowMessage: Dispatch<SetStateAction<boolean>>
+}
+
+const socket = io("http://localhost:5000");
+
+const MultiplayerGrid: React.FC<Props> = (props) => {
+ // 0 is O, 1 is X, 2 is blank
+ const [board, setBoard] = useState<number[]>([2,2,2,2,2,2,2,2,2]);
+ const turn = props.turn;
+
+ const getBoard = (index: number) => {
+ const newBoard: number[] = board.slice(0, index).concat(turn).concat(board.slice(index+1, 9));
+ socket.emit("update-remote-board", newBoard);
+ props.setTurn(turn === 1 ? 0 : 1);
+ }
+
+ useState(() => {
+ socket.on("update-client-board", (remoteBoard) => {
+ setBoard(remoteBoard);
+ });
+ });
+
+ return (
+ <div className="Grid">
+ {
+ board.map(
+ (i, index) =>
+ <Box key={index} index={index} sign={i} setSign={getBoard}/>
+ )
+ }
+ </div>
+ );
+}
+
+export default MultiplayerGrid;