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-rw-r--r--ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json23
-rw-r--r--ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.pngbin0 -> 68 bytes
-rw-r--r--ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.pngbin0 -> 68 bytes
-rw-r--r--ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.pngbin0 -> 68 bytes
-rw-r--r--ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md5
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diff --git a/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json b/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
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+{
+ "images" : [
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage.png",
+ "scale" : "1x"
+ },
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage@3x.png",
+ "scale" : "3x"
+ }
+ ],
+ "info" : {
+ "version" : 1,
+ "author" : "xcode"
+ }
+}
diff --git a/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png b/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
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diff --git a/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png b/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
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+++ b/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
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diff --git a/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png b/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png
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diff --git a/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md b/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
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+# Launch Screen Assets
+
+You can customize the launch screen with your own desired assets by replacing the image files in this directory.
+
+You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. \ No newline at end of file