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static const unsigned int borderpx  = 2;
static const unsigned int snap      = 32;
static const int showbar            = 1;
static const int topbar             = 1;
//static const char *barlayout        = "sn|lt";
static const char *barlayout        = "tln|s";
static const int user_bh            = 30;
static const char *fonts[]          = { "Noto Sans CJK JP:size=14" };
static const unsigned int gappih    = 12;       /* horiz inner gap between windows */
static const unsigned int gappiv    = 8;       /* vert inner gap between windows */
static const unsigned int gappoh    = 12;       /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 8;       /* vert outer gap between windows and screen edge */
static       int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
static const char *colors[][4]      = {
  /*               fg         bg         border     float */
	[SchemeNorm] = { "#bbbbbb", "#282c34", "#282c34", "#ffa152" },
	[SchemeSel]  = { "#232627", "#9188f7", "#c678dd", "#05fa88" },
};

/* tagging */
// static const char *tags[] = { "一", "二", "三", "四", "五", "六", "七", "八", "九", "十" };
static const char *tags[] = { "", "󰈹", "", "", "󰣀", "", "", "", "", "" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance    title       tags mask     isfloating   monitor */
	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
	{ "Firefox",  NULL,       NULL,       1 << 8,       0,           -1 },
};

/* layout(s) */
static const float mfact     = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "tile",      tile },    /* first entry is default */
	{ "[M]",      monocle },
	{ "[@]",      spiral },
	{ "[\\]",     dwindle },
	{ "H[]",      deck },
	{ "TTT",      bstack },
	{ "===",      bstackhoriz },
	{ "HHH",      grid },
	{ "###",      nrowgrid },
	{ "---",      horizgrid },
	{ ":::",      gaplessgrid },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
	{ "float",      NULL },    /* no layout function means floating behavior */
	{ NULL,       NULL },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} }, \
  { Mod1Mask|ShiftMask,           KEY,      swaptags,       {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", NULL };
static const char *termcmd[]  = { "open_terminal", NULL };

void shiftAndViewLeft(const Arg *arg) {
  tagtoleft(arg);
  viewtoleft(arg);
}

void shiftAndViewRight(const Arg *arg) {
  tagtoright(arg);
  viewtoright(arg);
}

static const Key keys[] = {
	/* modifier                     key        function        argument */

  /* launching stuff */
	{ MODKEY,                       XK_g,      spawn,          {.v = dmenucmd } },
	{ MODKEY,                       XK_Return, spawn,          {.v = termcmd } },

  /* basic WM functions */
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} }, // TODO: add confirmation or something

  /* tiling window management */
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	//{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	//{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },

  /* layouts */
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	//{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },

  /* functions for "all tags" TODO: map them somewhere, they seem useful */
	// { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	// { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
  
  /* viewing and moving to adjacent tags */
  { MODKEY,                       XK_h,      viewtoleft,        {0} },
  { MODKEY,                       XK_l,      viewtoright,       {0} },
  { MODKEY|ShiftMask,             XK_h,      shiftAndViewLeft,  {0} },
  { MODKEY|ShiftMask,             XK_l,      shiftAndViewRight, {0} },
  
  
  /* multi monitor stuff */
  /* TODO: have bindings to move and focus at the same time */
  /* focusing monitors */
	// { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	// { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
  /* moving windows to monitors */
	// { MODKEY|ShiftMask,             XK_h,      tagmon,         {.i = -1 } },
	// { MODKEY|ShiftMask,             XK_l,      tagmon,         {.i = +1 } },

  
  /* move floating windows from the keyboard */
	{ MODKEY|ControlMask,		  XK_Up,	movekeyboard_y, 	{.i = -5}},
	{ MODKEY|ControlMask,		  XK_Down,	movekeyboard_y, 	{.i = 5}},
	{ MODKEY|ControlMask,		  XK_Left,	movekeyboard_x, 	{.i = -5}},
  { MODKEY|ControlMask,		  XK_Right,	movekeyboard_x, 	{.i = 5}},

  /* vanitygaps commands */
  // { MODKEY|ShiftMask,             XK_h,      setcfact,       {.f = +0.25} },
	// { MODKEY|ShiftMask,             XK_l,      setcfact,       {.f = -0.25} },
	// { MODKEY|ShiftMask,             XK_o,      setcfact,       {.f =  0.00} },
	// { MODKEY|Mod1Mask,              XK_u,      incrgaps,       {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_u,      incrgaps,       {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_i,      incrigaps,      {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_o,      incrogaps,      {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_6,      incrihgaps,     {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_7,      incrivgaps,     {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_8,      incrohgaps,     {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_9,      incrovgaps,     {.i = +1 } },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } },
	// { MODKEY|Mod1Mask,              XK_0,      togglegaps,     {0} },
	// { MODKEY|Mod1Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },

  /* tag keys (for all the tag functions defined in TAGKEYS macro) */
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	TAGKEYS(                        XK_0,                      9)
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
	{ ClkTagBar,            0,              Button4,        viewtoleft,     {0} },
	{ ClkTagBar,            0,              Button5,        viewtoright,    {0} },
};