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-rw-r--r--src/components/App.tsx42
-rw-r--r--src/components/Grid.tsx2
-rw-r--r--src/components/MultiplayerGrid.tsx66
-rw-r--r--src/server/index.js12
4 files changed, 113 insertions, 9 deletions
diff --git a/src/components/App.tsx b/src/components/App.tsx
index 6a9c60e..1f646b3 100644
--- a/src/components/App.tsx
+++ b/src/components/App.tsx
@@ -9,8 +9,7 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
@@ -20,20 +19,51 @@ import React, { useState } from 'react';
import MessageBox from './MessageBox';
import ScoreBoard from './ScoreBoard';
import Grid from './Grid';
+import MultiplayerGrid from './MultiplayerGrid';
import Footer from './Footer';
import './style.css';
const App: React.FC = () => {
const [scoreX, setScoreX] = useState<number>(0);
const [scoreO, setScoreO] = useState<number>(0);
- const [turn, setTurn] = useState<number>(0);
+ const [turn, setTurn] = useState<number>(1);
const [showMessageBox, setShowMessageBox] = useState<boolean>(false);
const [message, setMessage] = useState<string>("");
+ const mp: boolean = true;
return (
<>
- {showMessageBox && <MessageBox message={message} setShowMessage={setShowMessageBox}/>}
- <ScoreBoard turn={turn} scoreX={scoreX} scoreO={scoreO}/>
- <Grid turn={turn} setTurn={setTurn} scoreX={scoreX} setScoreX={setScoreX} scoreO={scoreO} setScoreO={setScoreO} setMessage={setMessage} setShowMessage={setShowMessageBox}/>
+ {showMessageBox &&
+ <MessageBox
+ message={message}
+ setShowMessage={setShowMessageBox}
+ />
+ }
+
+ <ScoreBoard
+ turn={turn}
+ scoreX={scoreX}
+ scoreO={scoreO}
+ />
+
+ {mp ? <MultiplayerGrid
+ turn={turn}
+ setTurn={setTurn}
+ scoreX={scoreX}
+ setScoreX={setScoreX}
+ scoreO={scoreO} setScoreO={setScoreO}
+ setMessage={setMessage}
+ setShowMessage={setShowMessageBox}
+ /> : <MultiplayerGrid
+ turn={turn}
+ setTurn={setTurn}
+ scoreX={scoreX}
+ setScoreX={setScoreX}
+ scoreO={scoreO} setScoreO={setScoreO}
+ setMessage={setMessage}
+ setShowMessage={setShowMessageBox}
+ />
+ }
+
<Footer/>
</>
);
diff --git a/src/components/Grid.tsx b/src/components/Grid.tsx
index 30bab11..f12766f 100644
--- a/src/components/Grid.tsx
+++ b/src/components/Grid.tsx
@@ -80,7 +80,7 @@ const Grid: React.FC<Props> = (props) => {
});
return (
- <div className="Grid">
+ <div className="Grid">
{
board.map(
(i, index) =>
diff --git a/src/components/MultiplayerGrid.tsx b/src/components/MultiplayerGrid.tsx
new file mode 100644
index 0000000..3d698e6
--- /dev/null
+++ b/src/components/MultiplayerGrid.tsx
@@ -0,0 +1,66 @@
+/*
+ * Tic Tac Toe - Minimalistic Tic Tac Toe
+ * Copyright (C) 2021 Vidhu Kant Sharma
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+import React, { useState, useEffect, Dispatch, SetStateAction } from 'react';
+import { io } from 'socket.io-client';
+import Box from './Box';
+import './style.css';
+
+interface Props {
+ turn: number
+ setTurn: Dispatch<SetStateAction<number>>
+ scoreX: number
+ scoreO: number
+ setScoreX: Dispatch<SetStateAction<number>>
+ setScoreO: Dispatch<SetStateAction<number>>
+ setMessage: Dispatch<SetStateAction<string>>
+ setShowMessage: Dispatch<SetStateAction<boolean>>
+}
+
+const socket = io("http://localhost:5000");
+
+const MultiplayerGrid: React.FC<Props> = (props) => {
+ // 0 is O, 1 is X, 2 is blank
+ const [board, setBoard] = useState<number[]>([2,2,2,2,2,2,2,2,2]);
+ const turn = props.turn;
+
+ const getBoard = (index: number) => {
+ const newBoard: number[] = board.slice(0, index).concat(turn).concat(board.slice(index+1, 9));
+ socket.emit("update-remote-board", newBoard);
+ props.setTurn(turn === 1 ? 0 : 1);
+ }
+
+ useState(() => {
+ socket.on("update-client-board", (remoteBoard) => {
+ setBoard(remoteBoard);
+ });
+ });
+
+ return (
+ <div className="Grid">
+ {
+ board.map(
+ (i, index) =>
+ <Box key={index} index={index} sign={i} setSign={getBoard}/>
+ )
+ }
+ </div>
+ );
+}
+
+export default MultiplayerGrid;
diff --git a/src/server/index.js b/src/server/index.js
index 2b85ea5..f8b5ca7 100644
--- a/src/server/index.js
+++ b/src/server/index.js
@@ -1,11 +1,19 @@
const express = require('express');
-const path = require('path');
const app = express();
+const http = require('http').Server(app);
+const path = require('path');
+const io = require('socket.io')(http);
app.use(express.static(path.join(__dirname, '../../build')));
+io.on('connection', (socket) => {
+ socket.on('update-remote-board', (board) => {
+ io.emit('update-client-board', board)
+ })
+});
+
// Start the server
const PORT = process.env.PORT || 5000;
-app.listen(PORT, () => {
+http.listen(PORT, () => {
console.log(`App listening on port ${PORT}`);
});