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path: root/src/components/MultiplayerGrid.js
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-rw-r--r--src/components/MultiplayerGrid.js5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/components/MultiplayerGrid.js b/src/components/MultiplayerGrid.js
index d7eae36..7cd3835 100644
--- a/src/components/MultiplayerGrid.js
+++ b/src/components/MultiplayerGrid.js
@@ -75,16 +75,13 @@ const MultiplayerGrid = (props) => {
const endGame = (data) => {
setMessage(
- `${data.winner === "Data" ? "" : "WINNER: "}${data.winner}`
+ `${data.winner === "Draw" ? "" : "WINNER: "}${data.winner}`
);
setShowMessage(true);
props.setScoreX(data.scoreX);
props.setScoreO(data.scoreO);
- // socket.emit messes everything up
- // and this does the job very well
setBoard([2,2,2,2,2,2,2,2,2]);
- props.setTurn(data.winner === "Draw" ? turn : (data.winner === "X" ? 1 : 0));
}
useEffect(() => {