/* * Tic Tac Toe - Minimalistic Tic Tac Toe * Copyright (C) 2021 Vidhu Kant Sharma * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import React, { useState, useEffect, Dispatch, SetStateAction } from 'react'; import { io } from 'socket.io-client'; import Box from './Box'; import './style.css'; interface Props { turn: number setTurn: Dispatch> scoreX: number scoreO: number setScoreX: Dispatch> setScoreO: Dispatch> setMessage: Dispatch> setShowMessage: Dispatch> } const socket = io("http://localhost:5000"); const MultiplayerGrid: React.FC = (props) => { // 0 is O, 1 is X, 2 is blank const [board, setBoard] = useState([2,2,2,2,2,2,2,2,2]); const turn = props.turn; const getBoard = (index: number) => { const newBoard: number[] = board.slice(0, index).concat(turn).concat(board.slice(index+1, 9)); socket.emit("update-remote-board", newBoard); props.setTurn(turn === 1 ? 0 : 1); } useState(() => { socket.on("update-client-board", (remoteBoard) => { setBoard(remoteBoard); }); }); return (
{ board.map( (i, index) => ) }
); } export default MultiplayerGrid;