-- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") -- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup") -- Enable hotkeys help widget for VIM and other apps -- when client with a matching name is opened: require("awful.hotkeys_popup.keys") -- {{{ Error handling -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end -- }}} -- {{{ Variable definitions -- Themes define colours, icons, font and wallpapers. beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "alacritty" editor = os.getenv("EDITOR") or "nvim" editor_cmd = terminal .. " -e " .. editor modkey = "Mod4" not_modkey = "Mod1" -- Table of layouts to cover with awful.layout.inc, order matters. awful.layout.layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.spiral, awful.layout.suit.spiral.dwindle, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.corner.nw, awful.layout.suit.corner.ne, awful.layout.suit.corner.sw, awful.layout.suit.corner.se, awful.layout.suit.floating, } -- }}} -- {{{ Menu -- Create a launcher widget and a main menu myawesomemenu = { { "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end }, { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awesome.conffile }, { "restart", awesome.restart }, { "quit", function() awesome.quit() end }, } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal } } }) mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu }) -- Menubar configuration menubar.utils.terminal = terminal -- Set the terminal for applications that require it -- }}} -- Keyboard map indicator and switcher mykeyboardlayout = awful.widget.keyboardlayout() -- {{{ Wibar -- Create a textclock widget mytextclock = wibox.widget.textclock() -- Create a wibox for each screen and add it local taglist_buttons = gears.table.join( awful.button({ }, 1, function(t) t:view_only() end), awful.button({ modkey }, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({ }, 4, function(t) awful.tag.viewprev(t.screen) end), awful.button({ }, 5, function(t) awful.tag.viewnext(t.screen) end) ) local tasklist_buttons = gears.table.join( awful.button({ }, 1, function (c) if c == client.focus then c.minimized = true else c:emit_signal( "request::activate", "tasklist", {raise = true} ) end end), awful.button({ }, 3, function() awful.menu.client_list({ theme = { width = 250 } }) end), awful.button({ }, 4, function () awful.client.focus.byidx(1) end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) end)) local function set_wallpaper(s) -- Wallpaper if beautiful.wallpaper then local wallpaper = beautiful.wallpaper -- If wallpaper is a function, call it with the screen if type(wallpaper) == "function" then wallpaper = wallpaper(s) end gears.wallpaper.maximized(wallpaper, s, true) end end -- Re-set wallpaper when a screen's geometry changes (e.g. different resolution) screen.connect_signal("property::geometry", set_wallpaper) awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) -- Each screen has its own tag table. awful.tag({ " 一 ", " 二 ", " 三 ", " 四 ", " 五 ", " 六 ", " 七 ", " 八 ", " 九 ", " 十 " }, s, awful.layout.layouts[1]) -- Create a promptbox for each screen s.mypromptbox = awful.widget.prompt() -- Create an imagebox widget which will contain an icon indicating which layout we're using. -- We need one layoutbox per screen. s.mylayoutbox = awful.widget.layoutbox(s) s.mylayoutbox:buttons(gears.table.join( awful.button({ }, 1, function () awful.layout.inc( 1) end), awful.button({ }, 3, function () awful.layout.inc(-1) end), awful.button({ }, 4, function () awful.layout.inc( 1) end), awful.button({ }, 5, function () awful.layout.inc(-1) end))) -- Create a taglist widget s.mytaglist = awful.widget.taglist { screen = s, filter = awful.widget.taglist.filter.all, buttons = taglist_buttons } -- Create a tasklist widget s.mytasklist = awful.widget.tasklist { screen = s, filter = awful.widget.tasklist.filter.currenttags, buttons = tasklist_buttons } -- Create the wibox s.mywibox = awful.wibar({ position = "bottom", screen = s }) -- Add widgets to the wibox s.mywibox:setup { layout = wibox.layout.align.horizontal, { -- Left widgets layout = wibox.layout.fixed.horizontal, -- mylauncher, s.mytaglist, s.mypromptbox, }, s.mytasklist, -- Middle widget { -- Right widgets layout = wibox.layout.fixed.horizontal, mykeyboardlayout, mytextclock, wibox.widget.systray(), s.mylayoutbox, }, } end) -- }}} -- {{{ Mouse bindings root.buttons(gears.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewprev), awful.button({ }, 5, awful.tag.viewnext) )) -- }}} -- {{{ Key bindings globalkeys = gears.table.join( awful.key({ modkey, }, "F1", hotkeys_popup.show_help, {description="show help", group="awesome"}), awful.key({ not_modkey, }, "h", awful.tag.viewprev, {description = "view previous", group = "tag"}), awful.key({ not_modkey, }, "l", awful.tag.viewnext, {description = "view next", group = "tag"}), awful.key({ modkey, }, "Escape", awful.tag.history.restore, {description = "go back", group = "tag"}), awful.key({ not_modkey, }, "j", function () awful.client.focus.byidx( 1) end, {description = "focus next by index", group = "client"} ), awful.key({ not_modkey, }, "k", function () awful.client.focus.byidx(-1) end, {description = "focus previous by index", group = "client"} ), awful.key({ modkey, }, "p", function () mymainmenu:show() end, {description = "show main menu", group = "awesome"}), -- Menubar awful.key({ modkey, "Shift" }, "p", function() menubar.show() end, {description = "show the menubar", group = "launcher"}), awful.key({ modkey }, "[", function () awful.screen.focus_relative( 1) end, {description = "focus the next screen", group = "screen"}), awful.key({ modkey }, "]", function () awful.screen.focus_relative(-1) end, {description = "focus the previous screen", group = "screen"}), awful.key({ modkey, }, "u", awful.client.urgent.jumpto, {description = "jump to urgent client", group = "client"}), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end, {description = "go back", group = "client"}), -- Standard program awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end, {description = "open a terminal", group = "launcher"}), awful.key({ modkey, "Control" }, "r", awesome.restart, {description = "reload awesome", group = "awesome"}), awful.key({ modkey, "Shift" }, "q", awesome.quit, {description = "quit awesome", group = "awesome"}), awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end, {description = "select next", group = "layout"}), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end, {description = "select previous", group = "layout"}), awful.key({ modkey, "Control" }, "n", function () local c = awful.client.restore() -- Focus restored client if c then c:emit_signal( "request::activate", "key.unminimize", {raise = true} ) end end, {description = "restore minimized", group = "client"}), -- Prompt awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, {description = "run prompt", group = "launcher"}), awful.key({ modkey }, "x", function () awful.prompt.run { prompt = "Run Lua code: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = awful.util.eval, history_path = awful.util.get_cache_dir() .. "/history_eval" } end, {description = "lua execute prompt", group = "awesome"}) ) clientkeys = gears.table.join( -- focusing clients with hjkl awful.key({ modkey }, "j", function () awful.client.focus.bydirection("down") if client.focus then client.focus:raise() end end), awful.key({ modkey }, "k", function () awful.client.focus.bydirection("up") if client.focus then client.focus:raise() end end), awful.key({ modkey }, "h", function () awful.client.focus.bydirection("left") if client.focus then client.focus:raise() end end), awful.key({ modkey }, "l", function () awful.client.focus.bydirection("right") if client.focus then client.focus:raise() end end), -- swapping clients with hjkl awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.bydirection("down") if client.focus then client.focus:raise() end end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.bydirection("up") if client.focus then client.focus:raise() end end), awful.key({ modkey, "Shift" }, "h", function () awful.client.swap.bydirection("left") if client.focus then client.focus:raise() end end), awful.key({ modkey, "Shift" }, "l", function () awful.client.swap.bydirection("right") if client.focus then client.focus:raise() end end), -- resizing clients with hjkl awful.key({ modkey, "Mod1" }, "j", function () awful.client.incwfact( 0.01) end), awful.key({ modkey, "Mod1" }, "k", function () awful.client.incwfact(-0.01) end), awful.key({ modkey, "Mod1" }, "h", function () awful.tag.incmwfact(-0.01) end), awful.key({ modkey, "Mod1" }, "l", function () awful.tag.incmwfact( 0.01) end), awful.key({ modkey, "Shift" }, "]", function (c) c:relative_move( 20, 20, -40, -40) end), awful.key({ modkey, "Shift" }, "[", function (c) c:relative_move(-20, -20, 40, 40) end), awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen c:raise() end, {description = "toggle fullscreen", group = "client"}), awful.key({ modkey, "Shift" }, "f", awful.client.floating.toggle , {description = "toggle floating", group = "client"}), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end, {description = "close", group = "client"}), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end, {description = "move to master", group = "client"}), awful.key({ modkey, }, "s", function (c) c:move_to_screen() end, {description = "move to screen", group = "client"}), awful.key({ modkey, "Shift" }, "s", function (c) c.ontop = not c.ontop end, {description = "toggle keep on top", group = "client"}), awful.key({ modkey, }, "n", function (c) -- The client currently has the input focus, so it cannot be -- minimized, since minimized clients can't have the focus. c.minimized = true end , {description = "minimize", group = "client"}), awful.key({ modkey, }, "m", function (c) c.maximized = not c.maximized c:raise() end , {description = "(un)maximize", group = "client"}), awful.key({ modkey, "Control" }, "m", function (c) c.maximized_vertical = not c.maximized_vertical c:raise() end , {description = "(un)maximize vertically", group = "client"}), awful.key({ modkey, "Shift" }, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c:raise() end , {description = "(un)maximize horizontally", group = "client"}) ) -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it work on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, 10 do globalkeys = gears.table.join(globalkeys, -- View tag only. awful.key({ modkey }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, {description = "view tag #"..i, group = "tag"}), -- Toggle tag display. awful.key({ modkey, "Control" }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then awful.tag.viewtoggle(tag) end end, {description = "toggle tag #" .. i, group = "tag"}), -- Move client to tag. awful.key({ modkey, "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, {description = "move focused client to tag #"..i, group = "tag"}), -- Toggle tag on focused client. awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:toggle_tag(tag) end end end, {description = "toggle focused client on tag #" .. i, group = "tag"}) ) end clientbuttons = gears.table.join( awful.button({ }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) end), awful.button({ modkey }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.move(c) end), awful.button({ modkey }, 3, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.resize(c) end) ) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap+awful.placement.no_offscreen } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. "pinentry", "GIMP" }, class = { "Arandr", "Blueman-manager", "Gpick", "Gimp", "Nitrogen", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. "Wpa_gui", "veromix", "xtightvncviewer"}, -- Note that the name property shown in xprop might be set slightly after creation of the client -- and the name shown there might not match defined rules here. name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "ConfigManager", -- Thunderbird's about:config. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true, titlebars_enabled = true }}, -- Add titlebars to dialogs { rule_any = {type = { "dialog", "floating" } }, properties = { titlebars_enabled = true } }, -- Remove titlebars from normal clients { rule_any = {type = { "normal" } }, properties = { titlebars_enabled = false } }, -- Set Firefox to always map on the tag named "2" on screen 1. { rule = { class = "Firefox", "Librewolf" }, properties = { screen = 1, tag = " 二 " } }, -- Tag Names for ease " 一 ", " 二 ", " 三 ", " 四 ", " 五 ", " 六 ", " 七 ", " 八 ", " 九 ", " 十 " } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) -- dynamically show/hide titlebar on floating/tiled clients client.connect_signal("property::floating", function(c) if c.floating then awful.titlebar.show(c) else awful.titlebar.hide(c) end end) -- Add a titlebar if titlebars_enabled is set to true in the rules. client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = gears.table.join( awful.button({ }, 1, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.move(c) end), awful.button({ }, 3, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.resize(c) end) ) awful.titlebar(c) : setup { layout = wibox.layout.align.horizontal(), { -- Left awful.titlebar.widget.closebutton (c), awful.titlebar.widget.maximizedbutton(c), awful.titlebar.widget.ontopbutton (c), awful.titlebar.widget.floatingbutton (c), awful.titlebar.widget.stickybutton (c), layout = wibox.layout.fixed.horizontal() }, { -- Middle --{ -- Title -- align = "center", -- widget = awful.titlebar.widget.titlewidget(c) --}, buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right { -- Title widget = awful.titlebar.widget.titlewidget(c) }, awful.titlebar.widget.iconwidget(c), buttons = buttons, layout = wibox.layout.fixed.horizontal() } } end) -- Enable sloppy focus, so that focus follows mouse. client.connect_signal("mouse::enter", function(c) c:emit_signal("request::activate", "mouse_enter", {raise = false}) end) client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}}